Dev log #32: What’s next?
Hey there, strangers. I hope you’re having a great week. This is like the third time I’m typing up this dev log, because it just never ended up feeling like what I wanted it to be. I’m just overthinking it though, because after the release and everything, getting back on track is always a bit of a challenge, but here we are.
So, where is here? Let’s see.
About Chapter 2
Our hearts are filled with love for how you’ve welcomed this chapter. I don’t care how many times I have to say it, this chapter was a freaking struggle to work through - for reasons unrelated to the actual game - and getting it done was already an amazing reward in itself, but then reading your comments and theories and praise and reflections on it? Electric.
About hardware
Grogu finally got a new video card! Yet it turns out his pc is too shitty to handle it as it is, so it’s gonna take a bit longer till he can actually get a good PSU and make some good use out of it. Once he does though, it should ease a lot of his frustrations with me writing four characters into one shot.
As for me… remember how my laptop died at the beginning of the year and I had to work from my phone for months? Well… it’s fucking happened again. This time, though, I luckily had someone who let me borrow an old one of theirs and I’m using that for now. Care to guess what they’ve found so far inside my laptop? Remember when last year I had a nasty cockroach infestation in my old apartment? I’m still… speechless. Fortunately, apparently it’s all fixable - unfortunately, this was a huge financial setback which I was not expecting.
About SoP
As we make our way into Chapter 3, we’ve also been working on some things we’ve been wanting to introduce to the UI, as well as some very minor adjustments to the code and some lines. We’re confident you’re gonna love it when the time comes, but for now we’ll keep it as a little secret.
About Chapter 3
So, what can you expect from Chapter 3? If you were paying attention to some clues in Chapter 2, you may already know some characters you’ve met before will be returning and… it’s gonna be fun. Open Mic night. Lots of shit going down. Trauma everywhere. Can you tell I’m the writer here? ‘Cause I can’t.
Anyway, we’ll leave you with a little preview of what our main girls Becca and Amy will be looking like here (just be aware there’s always a chance some things may change in the future). As always, each little detail and color and shape is very intentional - we may or may not have spent over three hours just on the two of them. Most people may not care all that much about those details when they see them, but, for us, that’s what makes them feel more real and… it just makes sense.
So… who are you most excited to encounter again?
Thank you as always.
Get Strangers on Paper
Strangers on Paper
Story-driven romance game
Status | In development |
Author | Gloomy Ghost Studio |
Genre | Visual Novel |
Tags | Adult, Episodic, Male protagonist, Multiple Endings, Romance |
Languages | English |
More posts
- Strangers on Paper - DevLog #348 days ago
- Strangers on Paper - DevLog #33 | Is this a dev log?33 days ago
- Strangers on Paper | Chapter 294 days ago
- Chapter 2 | Patreon Release DatesAug 10, 2024
- Release Date for Chapter 2Aug 07, 2024
- Strangers on Paper - DevLog #30 | ExpectationsJul 20, 2024
- Strangers on Paper - DevLog #29Jun 12, 2024
- Strangers on Paper - DevLog #28May 24, 2024
- Strangers on Paper - DevLog #26May 01, 2024
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